![]() ![]() However, some attacks cannot be guarded against in this way. This is known as a "Reflex Guard" and puts the character into a guard stance and causes them to glow with blue light. The player may also tap their character right before they are hit with an attack to receive less damage. This is known as a "Spell Strike", and a large flash of color (the same color assigned to the character's element) appears prior to the attack. ![]() Players can also boost their attack power by tapping their character when the circle of symbols has disappeared around them during a battle. All characters in the game are associated with a specific planet, and their magic attack power is boosted when a character's planet is positioned favorably. The battle system is turn-based, and the position of the planets within the game affects the amount of damage wielded or received by each character. The player uses the Nintendo DS's touch screen for character control and interaction, while the top screen displays maps and other general information. Nintendo Australia did not publish the game in Australia and New Zealand as it expected low sales of the game. It was released in Japan and the United States in 2006 and was released in Europe the next year. It is the sequel to the Japan-exclusive Game Boy Advance title, Magical Vacation. Magical Starsign, originally released in Japan as Magical Vacation: When the Five Planets Align, is a role-playing video game for the Nintendo DS developed by Brownie Brown.
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